|
| class | AdvFeatureTools |
| | Advanced feature tools. 更多...
|
| |
| class | Animation |
| | 动画 更多...
|
| |
| class | Animator |
| | 动画操作器 更多...
|
| |
| class | AnnotationDriver |
| | The driver to create annotation. 更多...
|
| |
| class | AnnotationDriverContext |
| | The context to create annotation. 更多...
|
| |
| class | AnnotationDriverManager |
| | The ShapeDriver manager. 更多...
|
| |
| class | AnnotationElement |
| | The element that can hold geometry. 更多...
|
| |
| class | Application |
| | 平台应用程序 更多...
|
| |
| class | ArcElement |
| | The arc element. 更多...
|
| |
| class | ArrowWidget |
| | The arrow widget. 更多...
|
| |
| class | AssetType |
| | The element that store external file. 更多...
|
| |
| class | AxesWidget |
| | The axis widget. 更多...
|
| |
| class | BrepTools |
| | 造型工具集 更多...
|
| |
| class | Camera |
| | 相机 更多...
|
| |
| class | CameraOperator |
| | The camera operator. 更多...
|
| |
| class | CircleElement |
| | The circle element. 更多...
|
| |
| class | Command |
| | 命令的基类。 更多...
|
| |
| class | CommandContext |
| | 命令上下文 更多...
|
| |
| class | CommandManager |
| | 命令管理器 更多...
|
| |
| class | ComponentManager |
| | The helper class to load component. 更多...
|
| |
| class | CompoundElement |
| | The compound element which could attach other elements. 更多...
|
| |
| class | ContextMenu |
| | 上下文菜单 更多...
|
| |
| class | CurveElement |
| | The curve element. 更多...
|
| |
| class | CustomCommand |
| | 用户自定义命令的基类 更多...
|
| |
| class | CustomEditor |
| | 用户定义的编辑器基类 更多...
|
| |
| class | CustomizedSceneNode |
| | The Customized SceneNode. 更多...
|
| |
| class | DBView |
| | TODO: 更多...
|
| |
| class | DBViewTable |
| | TODO: 更多...
|
| |
| class | Debugger |
| |
| class | Document |
| | 文档类。 更多...
|
| |
| class | DocumentChangeArgs |
| | The document change arguments. 更多...
|
| |
| class | DocumentEditMode |
| | The document edit mode. 更多...
|
| |
| class | DocumentMetadata |
| | The document metadata. 更多...
|
| |
| class | DocViewEditor |
| | The view editor base class. 更多...
|
| |
| class | DocViewManager |
| | 文档视图管理器 更多...
|
| |
| class | DownCastImpl |
| |
| class | EdgeClassifier |
| | Classify the edges for shapes. 更多...
|
| |
| class | EditMode |
| | The edit mode. 更多...
|
| |
| class | Editor |
| | 编辑器基类 更多...
|
| |
| class | EditorManager |
| | 编辑器管理类 更多...
|
| |
| class | Element |
| | The base class for the data that need to be stored in document. 更多...
|
| |
| class | ElementId |
| | The id. 更多...
|
| |
| class | ElementIterator |
| | To iterate the scene node in the scene. Usage: ElementIterator itr = ...; while(itr.More()) { SceneNode node = itr.Next(); .... }. 更多...
|
| |
| class | ElementSchema |
| | The Schema description for element. 更多...
|
| |
| class | ElementSchemaManager |
| | The ElementSchema manager. 更多...
|
| |
| class | ElementTable |
| | The element table. 更多...
|
| |
| class | EllipseElement |
| | The ellipse element. 更多...
|
| |
| class | Entity |
| | Hold the TopoShape and it's rendering style. 更多...
|
| |
| class | EntityGroup |
| | The entity groups. 更多...
|
| |
| class | EntitySceneNode |
| | EntitySceneNode. 更多...
|
| |
| class | EntityType |
| | The element that can store Entity. 更多...
|
| |
| class | EventListener |
| | 事件接收器 更多...
|
| |
| class | FaceStyle |
| | The face style. 更多...
|
| |
| class | FaceTriangulation |
| | Triangulate face to mesh. -since R2014UR1. 更多...
|
| |
| class | Font |
| | 字体 更多...
|
| |
| class | FontDecomposer |
| | The font outline decomposer. 更多...
|
| |
| class | FontEdgeDecomposer |
| | The font outline decomposer. 更多...
|
| |
| class | FontManager |
| | The font manager. 更多...
|
| |
| class | Frustum |
| | 视锥体 更多...
|
| |
| class | GeomBase |
| | geometry base class. 更多...
|
| |
| class | GeomBSplineCurve |
| | BSpline Curve tool that can be used to construct BSpline and get BSpline information. 更多...
|
| |
| class | GeomCircle |
| | Circle tool that can be used to get circle information. 更多...
|
| |
| class | GeomCurve |
| | BSpline Curve tool that can be used to construct BSpline and get BSpline information. 更多...
|
| |
| class | GeomCurve2d |
| | BSpline Curve tool that can be used to construct BSpline and get BSpline information. 更多...
|
| |
| class | GeomElement |
| | The element that can hold geometry. 更多...
|
| |
| class | GeomPoint |
| | Geometry point. 更多...
|
| |
| class | GeomSurface |
| | BSpline surface tool that can be used to construct BSpline and get BSpline information. 更多...
|
| |
| class | GlobalInstance |
| | The global instance. 更多...
|
| |
| class | GridElement |
| | The grid element. 更多...
|
| |
| class | GridHeadNode |
| | The grid line head Node, which can be used to display line. -since R2015UR2. 更多...
|
| |
| class | GridItemElement |
| | The grid item element. 更多...
|
| |
| class | GridLabelElement |
| | The grid label element. 更多...
|
| |
| class | GridLineNode |
| | The grid Line Node, which hold the header. -since R2015UR2. 更多...
|
| |
| class | GridNode |
| | The Grid Node. -since R2015. 更多...
|
| |
| class | GridPointElement |
| | The joint element. 更多...
|
| |
| class | GridSystemElement |
| | The grid system element. 更多...
|
| |
| class | GroupElement |
| | The element that can store a group of the Element. 更多...
|
| |
| class | GroupSceneNode |
| | 节点组。 更多...
|
| |
| class | GroupType |
| | The element that can store a group of the InstanceElement. 更多...
|
| |
| class | HoleExplor |
| | Find the hole information from solid. 更多...
|
| |
| class | ImageLibrary |
| | The image library. 更多...
|
| |
| class | ImageNode |
| | The Image Node -since R2014UR1. 更多...
|
| |
| class | InputEvent |
| | 鼠标和键盘输入信息 更多...
|
| |
| class | IntersectionLineCurve |
| | Intersection testing for line and curve. 更多...
|
| |
| class | IntersectionLineSurface |
| | Intersection testing for line and surface. 更多...
|
| |
| class | LayerElement |
| | The element that can store a group of the Element. 更多...
|
| |
| class | LevelPlane |
| | The level plane. 更多...
|
| |
| class | LineElement |
| | The line element. 更多...
|
| |
| class | LineNode |
| | The Line Node, which can be used to display line. -since R2015. 更多...
|
| |
| class | LineStyle |
| | The line/edge style. 更多...
|
| |
| class | LoopsBuilder |
| | Connect the edges to wires, and sort the closed wires to build faces with holes. 更多...
|
| |
| class | LoopsBuilder2d |
| | Connect the edges to wires, and sort the closed wires to build faces with holes. 更多...
|
| |
| class | Material |
| | The material. 更多...
|
| |
| class | Vector2 |
| | Point or vector. 更多...
|
| |
| class | Vector3 |
| | Point or vector. 更多...
|
| |
| class | Vector3List |
| | Point of vector list. 更多...
|
| |
| class | ColorValue |
| | Color Value. 更多...
|
| |
| class | Matrix3 |
| | Matrix3. 更多...
|
| |
| class | Matrix4 |
| | Matrix4. 更多...
|
| |
| class | AABox |
| | AABox. 更多...
|
| |
| class | Quaternion |
| | Quaternion. 更多...
|
| |
| class | Ray |
| | Ray. 更多...
|
| |
| class | Coordinate3 |
| | Coordinate. 更多...
|
| |
| class | MatrixBuilder |
| | 矩阵构造器。 更多...
|
| |
| class | MeasureResult |
| | The measure operation result. 更多...
|
| |
| class | MeasureTools |
| | Measure tool. 更多...
|
| |
| class | ModelReader |
| | The 3d file reader. The models are only used for visualization purpose. -since R2015UR1. 更多...
|
| |
| class | MultiShapeQuery |
| | The context to query the multi selected shape. 更多...
|
| |
| class | Object |
| | 平台基类 更多...
|
| |
| class | ObjectUI |
| | Object UI description. 更多...
|
| |
| class | ObjectUIManager |
| | Object UI Manager. 更多...
|
| |
| class | OptionList |
| | the option ui. 更多...
|
| |
| class | OptionListIterator |
| | the iterator for OptionList. 更多...
|
| |
| class | OptionListManager |
| | the global option ui manager. 更多...
|
| |
| class | OptionListSet |
| | the option ui set. 更多...
|
| |
| class | ParameterBoolean |
| | bool value 更多...
|
| |
| class | ParameterColor |
| | Color value. 更多...
|
| |
| class | ParameterCreator |
| | ParameterValue creator. 更多...
|
| |
| class | ParameterDouble |
| | double value 更多...
|
| |
| class | ParameterElementId |
| | ElementId value. 更多...
|
| |
| class | ParameterInteger |
| | int value 更多...
|
| |
| class | ParameterPackage |
| | A group of parameter UIs. 更多...
|
| |
| class | ParameterString |
| | String value. 更多...
|
| |
| class | ParameterUI |
| | The UI description for parameters. 更多...
|
| |
| class | ParameterUISet |
| | A group of parameter UIs. 更多...
|
| |
| class | ParameterValue |
| | The base class for parameter values. 更多...
|
| |
| class | ParameterValueCast |
| | Dynamic cast object for ParameterValue. 更多...
|
| |
| class | ParameterValueSet |
| | Group of ParameterValue with unique id. 更多...
|
| |
| class | ParameterVector3 |
| | Vector3 Parameter Value. 更多...
|
| |
| class | Path |
| | TODO: 更多...
|
| |
| class | PhongMaterial |
| | The material with phong Algorithm. 更多...
|
| |
| class | PickHelper |
| | 拾取辅助类. 更多...
|
| |
| class | PlannarElement |
| | The plane surface element. 更多...
|
| |
| class | PointCloudNode |
| | The Text Node -since R2014UR1. 更多...
|
| |
| class | PointElement |
| | The point element. 更多...
|
| |
| class | PointNode |
| | The Point Node, which can be used to display point. -since R2015. 更多...
|
| |
| class | PointStyle |
| | The point style. 更多...
|
| |
| class | PolygonElement |
| | The polygon element. 更多...
|
| |
| class | Primitive2dTools |
| | Create 2d geometry on XOY plane, such as line, polyline, circle, arc, BSpline. 更多...
|
| |
| class | PropertiesElement |
| | Support user defined parameters and script. 更多...
|
| |
| class | PropertyDriver |
| | The driver to update property. 更多...
|
| |
| class | PropertyDriverManager |
| | The ShapeDriver manager. 更多...
|
| |
| class | PropertySchema |
| | The Schema description for parameters. 更多...
|
| |
| class | PropertySchemaManager |
| | The ElementSchema manager. 更多...
|
| |
| class | ReactorContext |
| | The utility to get user input data. 更多...
|
| |
| class | RectangleGridNode |
| | The Rectangle Grid Node. -since R2015. 更多...
|
| |
| class | ReferencePlane |
| | The reference plane. 更多...
|
| |
| class | RenderableElement |
| | The element that can hold geometry. 更多...
|
| |
| class | RenderableEntity |
| | 可以显示的Entity。 更多...
|
| |
| class | RenderableGeometry |
| | 可绘制的几何对象。 更多...
|
| |
| class | RenderableGroupEntity |
| | 多个Entity的组合。 更多...
|
| |
| class | RenderableInstance |
| | The base class for the TypeElement instance. The default direction is UNIT_Y; the rotation use Eular representation: Yaw -> z Pitch -> x and Roll-> y. 更多...
|
| |
| class | RenderableType |
| | The base class for the Type. 更多...
|
| |
| class | Renderer |
| | 渲染器。 更多...
|
| |
| class | RenderResource |
| | The rendering resource. 更多...
|
| |
| class | RenderStyle |
| | The Scene node style. 更多...
|
| |
| class | RenderTarget |
| | The render target. 更多...
|
| |
| class | RenderWindow |
| | The render window. 更多...
|
| |
| class | RepairTools |
| | Repair tool. 更多...
|
| |
| class | SceneEnvironment |
| | 场景的全局设置 更多...
|
| |
| class | SceneManager |
| | 场景管理器 更多...
|
| |
| class | SceneNode |
| | 场景的节点的基类。 更多...
|
| |
| class | SceneNodeCast |
| | Dynamic cast object. 更多...
|
| |
| class | SceneNodeIterator |
| | 节点遍历器。 更多...
|
| |
| class | SceneReader |
| | The 3d scene reader. -since R2016. 更多...
|
| |
| class | SceneWriter |
| | The 3d scene writer. -since R2016. 更多...
|
| |
| class | SceneWriterSettings |
| | The 3d scene writer settings. -since R2016. 更多...
|
| |
| class | ScreenWidget |
| | The screen coordinate widget. 更多...
|
| |
| class | ScriptElement |
| | The script element. 更多...
|
| |
| class | SectionPlane |
| | Section plane. 更多...
|
| |
| class | SelectedElementQuery |
| | The context to query the selected element. AnyCAD Suite API. 更多...
|
| |
| class | SelectedEntityQuery |
| | The context to query the selected entity. 更多...
|
| |
| class | SelectedIdSetQuery |
| | The context to query the multi-selected ids. 更多...
|
| |
| class | SelectedShapeQuery |
| | The context to query the selected shape. 更多...
|
| |
| class | SelectionBBoxQuery |
| | The selection context to get the bounding box of the selected node. 更多...
|
| |
| class | SelectionChangeArgs |
| | Arguments for selection change event. 更多...
|
| |
| class | SelectionQuery |
| | The selection context interface. 更多...
|
| |
| class | ShapeDriver |
| | The driver to create shape. 更多...
|
| |
| class | ShapeDriverContext |
| | The context to create shape. 更多...
|
| |
| class | ShapeDriverManager |
| | The ShapeDriver manager. 更多...
|
| |
| class | ShapeProcessSettings |
| | The shape processing settings. 更多...
|
| |
| class | SharedEdgeShape |
| | shared edge by two faces. 更多...
|
| |
| class | SketchEditMode |
| | The sketch edit mode. 更多...
|
| |
| class | SnapGridPoint |
| | TODO: 更多...
|
| |
| class | SnapNode |
| | The Snap Point Node, which can be used to display snap point. -since R2017. 更多...
|
| |
| class | SnapNodeManager |
| | The SnapeNode manager. 更多...
|
| |
| class | SnapPoint |
| | The snap point. 更多...
|
| |
| class | SnapTarget |
| | The snap target. 更多...
|
| |
| class | SnapTargetCollector |
| | The utiliy to collect SnapTarget. 更多...
|
| |
| class | SplineElement |
| | The spline element. 更多...
|
| |
| class | StyleElement |
| | The material element. 更多...
|
| |
| class | SubGeomElement |
| | The element that can hold geometry. 更多...
|
| |
| class | SurfaceElement |
| | The curve element. 更多...
|
| |
| class | TestCase |
| | The test case. 更多...
|
| |
| class | TestCaseManager |
| | The test case manager. 更多...
|
| |
| class | Text3dNode |
| | The 3d Text Node. 更多...
|
| |
| class | TextNode |
| | The Text Node -since R2014UR1. 更多...
|
| |
| class | Texture |
| | The texture. 更多...
|
| |
| class | TieArcElement |
| | The tie Arc element. 更多...
|
| |
| class | TieCircleElement |
| | The tie circle element. 更多...
|
| |
| class | TieEllipseElement |
| | The tie ellipse element. 更多...
|
| |
| class | TieLineElement |
| | The tie line element. 更多...
|
| |
| class | TiePolygonElement |
| | The tie polygon element. 更多...
|
| |
| class | TieSplineElement |
| | The tie Spline element. 更多...
|
| |
| class | TopoDataExchangeIges |
| | IGES file writer and reader. 更多...
|
| |
| class | TopoDataExchangeStep |
| | STEP file writer and reader. 更多...
|
| |
| class | TopoDataExchangeStl |
| | STL file writer and reader. -since R2014UR1. 更多...
|
| |
| class | TopoExplor |
| | Explor the sub shapes of a shape. 更多...
|
| |
| class | TopoShape |
| | 拓扑对象 更多...
|
| |
| class | TopoShapeConvert |
| | The TopoShapeConvert. 更多...
|
| |
| class | TopoShapeGroup |
| | 拓扑对象组 更多...
|
| |
| class | TopoShapeHistory |
| | Track the shape history. 更多...
|
| |
| class | TopoShapeProperty |
| | Get the Geometry property. 更多...
|
| |
| class | TopoShapeReader |
| | The TopoShape Reader. -since R2014UR1. 更多...
|
| |
| class | TopoShapeReaderContext |
| | The reader context to collect TopoShape. -since R2014UR1. 更多...
|
| |
| class | TopoShapeReaderManager |
| | The TopoShape Reader. -since R2014UR1. 更多...
|
| |
| class | TransformAnimator |
| | The transform animator. 更多...
|
| |
| class | TrimmedCurveElement |
| | The trimmed curve element. 更多...
|
| |
| class | TypeCast |
| | Dynamic cast object. 更多...
|
| |
| class | UiCommand |
| | the base command ui description. 更多...
|
| |
| class | UiCommandManager |
| | Manage the command ui. 更多...
|
| |
| class | UiToolBar |
| | The ToolBar description. 更多...
|
| |
| class | UndoTransaction |
| | Undo/redo transaction. 更多...
|
| |
| class | UserCommandManager |
| | The user command manager. 更多...
|
| |
| class | TCommandRegisger |
| |
| class | UserElement |
| | The user defined element. 更多...
|
| |
| class | View |
| | Present the view. 更多...
|
| |
| class | View3d |
| | 三维视图 更多...
|
| |
| class | ViewEditorManager |
| | The editor manager. 更多...
|
| |
| class | Viewport |
| | 定义窗口的视口信息 更多...
|
| |
| class | WireClassifier |
| | Classify the inner wire and outer wires for a face. 更多...
|
| |
| class | WireConnectorByFace |
| | Connect the edges to wires. 更多...
|
| |
| class | WorkingPlane |
| | 工作平面 更多...
|
| |
|
| enum | EnumTopoShapeType {
Topo_COMPOUND,
Topo_COMPSOLID,
Topo_SOLID,
Topo_SHELL,
Topo_FACE,
Topo_WIRE,
Topo_EDGE,
Topo_VERTEX,
Topo_SHAPE
} |
| |
| enum | EnumCurveType {
CurveType_Line,
CurveType_Circle,
CurveType_Ellipse,
CurveType_Hyperbola,
CurveType_Parabola,
CurveType_BezierCurve,
CurveType_BSplineCurve,
CurveType_OtherCurve
} |
| |
| enum | EnumSurfaceType {
SurfaceType_Plane,
SurfaceType_Cylinder,
SurfaceType_Cone,
SurfaceType_Sphere,
SurfaceType_Torus,
SurfaceType_BezierSurface,
SurfaceType_BSplineSurface,
SurfaceType_SurfaceOfRevolution,
SurfaceType_SurfaceOfExtrusion,
SurfaceType_OffsetSurface,
SurfaceType_OtherSurface
} |
| |
| enum | EnumStandardView {
SV_Invalid = 0,
SV_ISO = 0x0001,
SV_Front = 0x0002,
SV_Back = 0x0004,
SV_Top = 0x0008,
SV_Bottom = 0x0010,
SV_Left = 0x0020,
SV_Right = 0x0040,
SV_ISO_X = 0x0200
} |
| |
| enum | EnumDisplayStyle {
DS_Face = 0x0001,
DS_Wireframe = 0x0002,
DS_Realistic = 0x0004,
DS_Vertex = 0x0008,
DS_Edge = 0x0010,
DS_ShadeEdge = DS_Face | DS_Edge,
DS_EdgeVertex = DS_Edge | DS_Vertex
} |
| |
| enum | EnumRedrawHintType { RHT_Normal = 0x0001,
RHT_Camera = 0x0002,
RHT_Select = 0x0004,
RHT_LoadScene = 0x0010
} |
| |
| enum | EnumRenderFlags {
RF_None = 0,
RF_Face = 0x0001,
RF_Edge = 0x0002,
RF_Vertex = 0x0004,
RF_Text = 0x0008,
RF_BBox = 0x0010,
RF_HlrEdge = 0x0020,
RF_SceneNode = 0x0100,
RF_GroupSceneNode = 0x0200,
RF_Default = RF_Face | RF_Edge | RF_Vertex | RF_Text
} |
| |
| enum | EnumSnapFlags {
SF_None,
SF_TopoVertex = 0x0001,
SF_OnGrid = 0x0002,
SF_CrossPointOnGrid = 0x0004,
SF_ToInteger = 0x0010
} |
| |
| enum | EnumValueType {
VT_String,
VT_Integer,
VT_Double,
VT_Boolean,
VT_Vector3,
VT_Color,
VT_InternalType,
VT_Vector2,
VT_ElementId,
VT_FilePath
} |
| |
| enum | EnumElementRelationShip {
ERS_Friend = 0,
ERS_Sibling,
ERS_Parent,
ERS_Child,
ERS_Instance,
RT_Count,
ERS_None = RT_Count
} |
| |
| enum | EnumRegenHint { Hint_Generic = 0x0001,
Hint_Geometry = 0x0002,
Hint_Style = 0x0004,
Hint_Transform = 0x0008
} |
| |
| enum | EnumHandleExitingElement { HEE_ReuseTheExistingType,
HEE_OverrideExistingType,
HEE_CreateNewOne
} |
| |
| enum | EnumAxesDirection { Axes_X,
Axes_Y,
Axes_Z,
Axes_Count
} |
| |
| enum | EnumWidgetPosition { WP_TopRight,
WP_TopLeft,
WP_BottomLeft,
WP_BottomRight
} |
| |
| enum | EnumLinePattern {
LP_None = 0,
LP_DOT = 0x1111,
LP_DotLine = 0x27FF,
LP_CenterLine = 0x33FF,
LP_DashedLine = 0x3F3F,
LP_2DotLine = 0x24FF,
LP_3DotLine = 0x55FF
} |
| |
| enum | EnumProjectionType { PT_Ortho,
PT_Pespective
} |
| |