Dynamic cast object. 更多...
#include <APISceneNodeCast.h>
Public 成员函数 | |
GroupSceneNode | ToGroupSceneNode (const SceneNode &pValue) |
EntitySceneNode | ToEntitySceneNode (const SceneNode &pValue) |
PointNode | ToPointNode (const SceneNode &pValue) |
LineNode | ToLineNode (const SceneNode &pValue) |
RenderableGeometry | ToRenderableGeometry (const RenderableEntity &pValue) |
RenderableGroupEntity | ToRenderableGroupEntity (const RenderableEntity &pValue) |
Dynamic cast object.
TODO:
EntitySceneNode AnyCAD::API::SceneNodeCast::ToEntitySceneNode | ( | const SceneNode & | pValue | ) |
GroupSceneNode AnyCAD::API::SceneNodeCast::ToGroupSceneNode | ( | const SceneNode & | pValue | ) |
RenderableGeometry AnyCAD::API::SceneNodeCast::ToRenderableGeometry | ( | const RenderableEntity & | pValue | ) |
RenderableGroupEntity AnyCAD::API::SceneNodeCast::ToRenderableGroupEntity | ( | const RenderableEntity & | pValue | ) |
Cast RenderableEntity to RenderableGroupEntity
pValue | the RenderableEntity |