3 #ifndef _APITopoShapeConvert_H_
4 #define _APITopoShapeConvert_H_
8 namespace AnyCAD{
namespace API
10 class EntitySceneNode;
12 class RenderableEntity;
118 static Real Deflection () ;
123 static void SetDeflection (
Real val) ;
127 #endif //_APITopoShapeConvert_H_
AABox.
Definition: APIMath.h:281
可以显示的Entity。
Definition: APIRenderableEntity.h:19
std::vector< unsigned int > UIntList
Definition: APIString.h:17
EntitySceneNode.
Definition: APIEntitySceneNode.h:20
场景的节点的基类。
Definition: APISceneNode.h:22
拓扑对象
Definition: APITopoShape.h:18
The TopoShapeConvert.
Definition: APITopoShapeConvert.h:25
#define DECLARE_APIOBJECT(className)
Definition: APIObjectDef.h:10
std::vector< float > FloatList
Definition: APIString.h:15
拓扑对象组
Definition: APITopoShapeGroup.h:18
double Real
Definition: APIMath.h:7