3 #ifndef _APIRenderableType_H_
4 #define _APIRenderableType_H_
10 namespace AnyCAD{
namespace API
13 class RenderableInstance;
32 void SetTypeGUID(
const String& _TypeGUID);
37 String GetTypeGUID()
const;
58 AABox GetBBox ()
const;
63 virtual bool EnableAnimationByName (
const String& strName) ;
77 #endif //_APIRenderableType_H_
AABox.
Definition: APIMath.h:281
The base class for the Type.
Definition: APIRenderableType.h:23
The element that can hold geometry.
Definition: APIRenderableElement.h:22
std::string String
Definition: APIString.h:10
The base class for the TypeElement instance. The default direction is UNIT_Y; the rotation use Eular ...
Definition: APIRenderableInstance.h:25
动画操作器
Definition: APIAnimator.h:17
场景的节点的基类。
Definition: APISceneNode.h:22
std::set< ElementId > ElementIdSet
Definition: APIElementId.h:53
#define DECLARE_APISUPER(className, super)
Definition: APIObjectDef.h:33
节点组。
Definition: APIGroupSceneNode.h:22