AnyCAD Rapid SDK  2020
The Rapid CAD SDK
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GAx2d Class Reference

Public Member Functions

synchronized void delete ()
 
 GAx2d ()
 
 GAx2d (GPnt2d P, GDir2d V)
 
void SetLocation (GPnt2d Locat)
 
void SetDirection (GDir2d V)
 
GPnt2d Location ()
 
GDir2d Direction ()
 
boolean IsCoaxial (GAx2d Other, double AngularTolerance, double LinearTolerance)
 
boolean IsNormal (GAx2d Other, double AngularTolerance)
 
boolean IsOpposite (GAx2d Other, double AngularTolerance)
 
boolean IsParallel (GAx2d Other, double AngularTolerance)
 
double Angle (GAx2d Other)
 
void Reverse ()
 
GAx2d Reversed ()
 
void Mirror (GPnt2d P)
 
GAx2d Mirrored (GPnt2d P)
 
void Mirror (GAx2d A)
 
GAx2d Mirrored (GAx2d A)
 
void Rotate (GPnt2d P, double Ang)
 
GAx2d Rotated (GPnt2d P, double Ang)
 
void Scale (GPnt2d P, double S)
 
GAx2d Scaled (GPnt2d P, double S)
 
void Transform (GTrsf2d T)
 
GAx2d Transformed (GTrsf2d T)
 
void Translate (GVec2d V)
 
GAx2d Translated (GVec2d V)
 
void Translate (GPnt2d P1, GPnt2d P2)
 
GAx2d Translated (GPnt2d P1, GPnt2d P2)
 

Protected Member Functions

 GAx2d (long cPtr, boolean cMemoryOwn)
 
void finalize ()
 

Static Protected Member Functions

static long getCPtr (GAx2d obj)
 

Protected Attributes

transient boolean swigCMemOwn
 

Detailed Description

Describes an axis in the plane (2D space). An axis is defined by: - its origin (also referred to as its "Location point"), and - its unit vector (referred to as its "Direction"). An axis implicitly defines a direct, right-handed coordinate system in 2D space by: - its origin, - its "Direction" (giving the "X Direction" of the coordinate system), and - the unit vector normal to "Direction" (positive angle measured in the trigonometric sense). An axis is used: - to describe 2D geometric entities (for example, the axis which defines angular coordinates on a circle). It serves for the same purpose as the STEP function "axis placement one axis", or - to define geometric transformations (axis of symmetry, axis of rotation, and so on). Note: to define a left-handed 2D coordinate system, use gp_Ax22d.

Constructor & Destructor Documentation

GAx2d.GAx2d ( )

Creates an axis object representing X axis of the reference co-ordinate system.

GAx2d.GAx2d ( GPnt2d  P,
GDir2d  V 
)

Creates an Ax2d.

is the "Location" point of the axis placement and V is the "Direction" of the axis placement.

Member Function Documentation

double GAx2d.Angle ( GAx2d  Other)

Computes the angle, in radians, between this axis and the axis Other. The value of the angle is between -Pi and Pi.

GDir2d GAx2d.Direction ( )

Returns the direction of <me>.

boolean GAx2d.IsCoaxial ( GAx2d  Other,
double  AngularTolerance,
double  LinearTolerance 
)

Returns True if : . the angle between <me> and <Other> is lower or equal to <AngularTolerance> and . the distance between <me>.Location() and <Other> is lower or equal to <LinearTolerance> and . the distance between <Other>.Location() and <me> is lower or equal to LinearTolerance.

boolean GAx2d.IsNormal ( GAx2d  Other,
double  AngularTolerance 
)

Returns true if this axis and the axis Other are normal to each other. That is, if the angle between the two axes is equal to Pi/2 or -Pi/2. Note: the tolerance criterion is given by AngularTolerance.

boolean GAx2d.IsOpposite ( GAx2d  Other,
double  AngularTolerance 
)

Returns true if this axis and the axis Other are parallel, and have opposite orientations. That is, if the angle between the two axes is equal to Pi or -Pi. Note: the tolerance criterion is given by AngularTolerance.

boolean GAx2d.IsParallel ( GAx2d  Other,
double  AngularTolerance 
)

Returns true if this axis and the axis Other are parallel, and have either the same or opposite orientations. That is, if the angle between the two axes is equal to 0, Pi or -Pi. Note: the tolerance criterion is given by AngularTolerance.

GPnt2d GAx2d.Location ( )

Returns the origin of <me>.

GAx2d GAx2d.Mirrored ( GPnt2d  P)

Performs the symmetrical transformation of an axis placement with respect to the point P which is the center of the symmetry.

GAx2d GAx2d.Mirrored ( GAx2d  A)

Performs the symmetrical transformation of an axis placement with respect to an axis placement which is the axis of the symmetry.

void GAx2d.Reverse ( )

Reverses the direction of <me> and assigns the result to this axis.

GAx2d GAx2d.Reversed ( )

Computes a new axis placement with a direction opposite to the direction of <me>.

GAx2d GAx2d.Rotated ( GPnt2d  P,
double  Ang 
)

Rotates an axis placement.

is the center of the rotation . Ang is the angular value of the rotation in radians.

GAx2d GAx2d.Scaled ( GPnt2d  P,
double  S 
)

Applies a scaling transformation on the axis placement. The "Location" point of the axisplacement is modified. The "Direction" is reversed if the scale is negative.

void GAx2d.SetDirection ( GDir2d  V)

Changes the direction of <me>.

void GAx2d.SetLocation ( GPnt2d  Locat)

Changes the "Location" point (origin) of <me>.

GAx2d GAx2d.Transformed ( GTrsf2d  T)

Transforms an axis placement with a Trsf.

GAx2d GAx2d.Translated ( GVec2d  V)

Translates an axis placement in the direction of the vector <V>. The magnitude of the translation is the vector's magnitude.

GAx2d GAx2d.Translated ( GPnt2d  P1,
GPnt2d  P2 
)

Translates an axis placement from the point <P1> to the point <P2>.